
A few cars, a handful of tracks, the choice between automatic and manual transmission, and four vantages points from which to survey the action. Which is not to say that the game is easy: the expert course can definitely get tricky.Īnd herein lies the trouble with Daytona USA. Despite being some 18-years-old, it manages to look curiously attractive, in its quaint and blocky way, and the forgiving, arcade-y racing physics continue to prove inviting to casual players. Many other Sega games have been made available for download of late and most have aged quite poorly – Daytona USA has not. But I have played Daytona USA in the arcades like the rest of the world, and I can confirm that this Xbox Live iteration looks and plays as clean and crisp as is possible, and that’s wonderful news. I say supposedly, because I haven’t played either of those ports. Supposedly the Sega Saturn version was rushed to completion and had major graphical issues (like clipping abound), and the Dreamcast revision looked great but had sloppy controls. This is the best Daytona USA ever released for play at home. Guess what? Local multiplayer is not available. What might have come close, would be local multiplayer, so that at least you could invite friends over and split-screen race to your hearts’ content.


Sure, we can search online for seven like-minded old school players to have a go, but that doesn’t come close. And it’s the sort of experience that can never be brought home.
